![]() ![]() ![]() Everyone wins – we sell more devices because we have the best apps, developers reach a wider and wider audience and customer base, and users are continually delighted by the best and broadest selection of apps on any platform.” ![]() We want to continually enhance the platform so developers can create even more amazing, powerful, fun and useful applications. “Our motivation is simple – we want to provide the most advanced and innovative platform to our developers, and we want them to stand directly on the shoulders of this platform and create the best apps the world has ever seen. Most importantly, though, Apple didn’t want Adobe developers to create cross-platform apps which didn’t take advantage of the most latest features, development libraries and tools. He also brought up security, reliability, performance, and battery life issues that plagued devices using the plugin. There were numerous reasons, and Jobs debunked the trope of Flash being “open,” as well as its ability to access the full web. The Impact Of “Thoughts On Flash”īattle lines were drawn, and just a few days later, Steve Jobs issued his epic missive “ Thoughts on Flash,” which sought to explain, once and for all, why Apple didn’t - and wouldn’t ever - integrate Flash into its mobile and tablet devices. There was Google’s Andy Rubin in April 2010, announcing that Android would have full Flash support in Froyo, the next version of the operating system to be released. It’s tough to believe now, but at one point, Flash on mobile devices was actually considered a feature. ![]() It wasn’t long before Google latched onto this and began promising an alternative to the “broken” Apple devices which wouldn’t give users access to the full web, as publishers intended them to view it. For the iPhone, not having Flash was a minor annoyance - after all, few other smartphones had very good Flash support at the time… But for the iPad, which in many cases was being used as a laptop replacement, at least for consumption of media, that was a big deal. And when it did finally become available, people began to notice that the lack of Flash, which then was the de facto standard for video playback and interactivity on the web, was missing. The iPad was announced in January at WWDC, but wasn’t available until March. But it wasn’t until the iPad came out, two-and-a-half years later, that the battle between Apple and Adobe, Flash vs. Either way, it caps off a five-year battle to win the mobile landscape - a war which for Adobe ended in defeat.Īt the time the iPhone was announced, lack of support for Adobe Flash seemed like a glaring omission, for a platform that was so hell-bent on being a portable computing device. I’d like to think that the Flash team has a sense of humor and was well aware of the timing when it posted the blog entry, but I could also see the entry as unintentionally ironic. That Adobe would make such an announcement nearly five years to the day that the first iPhone was sold is kind of funny. The retreat comes five years after the introduction of the iPhone, the device which thwarted Flash’s mobile ambitions, almost even before they began. Late Thursday, an extraordinary thing happened: Adobe announced in a blog post that it would not provide Flash Player support for devices running Android 4.1, and that it would pull the plugin from the Google Play store on August 15. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |